_ALPC_PORT

//0xf4 bytes (sizeof) struct _ALPC_PORT { struct _LIST_ENTRY PortListEntry; //0x0 struct _ALPC_COMMUNICATION_INFO* CommunicationInfo; //0x8 struct _EPROCESS* OwnerProcess; //0xc ULONG SequenceNo; //0x10 VOID* CompletionPort; //0x14 VOID* CompletionKey; //0x18 struct _ALPC_COMPLETION_PACKET_LOOKASIDE* CompletionPacketLookaside; //0x1c VOID* PortContext; //0x20 struct _SECURITY_CLIENT_CONTEXT StaticSecurity; //0x24 struct _LIST_ENTRY MainQueue; //0x60 struct _LIST_ENTRY PendingQueue; //0x68 struct _LIST_ENTRY LargeMessageQueue; //0x70 struct _LIST_ENTRY WaitQueue; //0x78 union { struct _KSEMAPHORE* Semaphore; //0x80 struct _KEVENT* DummyEvent; //0x80 }; struct _EX_PUSH_LOCK Lock; //0x84 struct _ALPC_PORT_ATTRIBUTES PortAttributes; //0x88 struct _EX_PUSH_LOCK ResourceListLock; //0xb4 struct _LIST_ENTRY ResourceListHead; //0xb8 struct _ALPC_COMPLETION_LIST* CompletionList; //0xc0 struct _ALPC_MESSAGE_ZONE* MessageZone; //0xc4 struct _LIST_ENTRY CanceledQueue; //0xc8 union { struct { ULONG Initialized:1; //0xd0 ULONG Type:2; //0xd0 ULONG ConnectionPending:1; //0xd0 ULONG ConnectionRefused:1; //0xd0 ULONG Disconnected:1; //0xd0 ULONG Closed:1; //0xd0 ULONG NoFlushOnClose:1; //0xd0 ULONG ReturnExtendedInfo:1; //0xd0 ULONG Waitable:1; //0xd0 ULONG DynamicSecurity:1; //0xd0 ULONG Wow64CompletionList:1; //0xd0 ULONG Lpc:1; //0xd0 ULONG LpcToLpc:1; //0xd0 ULONG HasCompletionList:1; //0xd0 ULONG HadCompletionList:1; //0xd0 } s1; //0xd0 ULONG State; //0xd0 } u1; //0xd0 struct _ALPC_PORT* TargetQueuePort; //0xd4 struct _ALPC_PORT* TargetSequencePort; //0xd8 struct _KALPC_MESSAGE* Message; //0xdc ULONG MainQueueLength; //0xe0 ULONG PendingQueueLength; //0xe4 ULONG LargeMessageQueueLength; //0xe8 ULONG CanceledQueueLength; //0xec ULONG WaitQueueLength; //0xf0 };